﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Derbster.Controller
{
    public class LineupController
    {
        public LineupController(MatchHandle matchHandle, RosterHandle rosterHandle)
        {

        }

        public bool AddJammer(PlayerHandle playerHandle)
        {
            throw new NotImplementedException();
        }

        public bool AddPivot(PlayerHandle playerHandle)
        {
            throw new NotImplementedException();
        }

        public bool AddBlocker(PlayerHandle playerHandle)
        {
            throw new NotImplementedException();
        }

        public bool RemovePlayer(PlayerHandle playerHandle)
        {
            throw new NotImplementedException();
        }

        public bool RemovePlayer(PlayerHandle playerHandle, int period, int jam)
        {
            throw new NotImplementedException();
        }

        public bool CorrectPlayer(PlayerHandle oldPlayerHandle, PlayerHandle newPlayerHandle)
        {
            throw new NotImplementedException();
        }

        public bool CorrectPlayer(PlayerHandle oldPlayerHandle, PlayerHandle newPlayerHandle, int period, int jam)
        {
            throw new NotImplementedException();
        }

        public bool PlayerInjured(PlayerHandle playerHandle)
        {
            throw new NotImplementedException();
        }

        public bool PlayerInjured(PlayerHandle playerHandle, int period, int jam)
        {
            throw new NotImplementedException();
        }
    }
}
